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Archive for September, 2006

Wikipedia Milestones

Wednesday, September 27th, 2006

The last week saw some significant milestones for Wikipedias in different stages of development.

Wikipedia vs. Citizendium

Thursday, September 21st, 2006

This week Larry Sanger, co-founder of Wikipedia, announced a new project called Citizendium, which aims to be a higher quality “fork” of Wikipedia.

His intent - use the existing articles in the popular online encyclopedia and copy them under the provisions of the GNU Free Documentation License, creating a web site:

“to allow regular people a place to work under the direction of experts, and in which personal accountability–including the use of real names–is expected.”

How will it work? Sanger calls it a “progressive fork”, meaning:

“Citizendium will begin as, simply, a mirror of Wikipedia. Then people start making changes to articles in the Citizendium.”

Sound familiar? It’s similar to the process-heavy, expert-controlled Nupedia that Sanger was hired to create in March 2000. In its first year of existence, Nupedia had problems getting enough critical mass and volunteers, so Wikipedia was started by Sanger and Jimmy Wales in January 2001 to gather more editors and articles. Well Wikipedia actually became a project with a life of its own, and the wiki process wasn’t just good for gathering rough contributions. The wiki-way did an unexpectedly great job of creating usable versions in themselves. Exit Nupedia. Wikipedia was the “it” project, and Sanger left for the academic life in 2002.

Wikipedia flourished to become the top 15 web site that is today. But Sanger feels that for experts, academics and professionals out there, Wikipedia is just too chaotic and weak on process to participate in and trust. And given the vandals and trolls Wikipedia deals with every minute, he has a point. Even the Wikipedia community knows this.

At the Wikimania 2006 conference at Harvard, Wales exhorted the leading projects to turn from quantity to quality. At 1.3 million articles, the English Wikipedia should make sure entries aren’t just complete, but reliable. As a start, German Wikipedia (the 2nd largest) announced they would experiment with a “stable versions” proposal to present “nonvandalized” or “checked” versions of an article to the public, and not necessarily the last edited version. The details have yet to be worked out, and the technical implementation is not done yet.

So Citizendium comes at an interesting time but from a different angle. It strives to increase the quality of Wikipedia articles, but by explicitly giving expert editors a place of privilege.

Sanger has refined the 2000 Nupedia model which depended on qualified Ph.D. holders and a rigorous process. In the Citizendium model, he has decided to go the way of Wikipedia by forgoing strict procedures and process. But there will be no anonymous editing, and there will be two looser classes of users - editors and authors.

“[Editors] will be invited to come to the website and simply declare themselves to be editors, if they meet certain benchmark requirements–the same straight-up credentials that the offline world relies on.”

“[Editors] place a link to their CV on their user page, and declare themselves to be editors. Since this declaration must be made publicly on the wiki, and credentials must be verifiable online via links on user pages, it will be very easy for the community to spot false claims to editorship.”

Sounds good in principle, but the borderline cases will likely cause bitter debate within the community. (As these tend to happen in Wikipedia as well.)

Authors and editors will work “shoulder-to-shoulder” as in Wikipedia, according to Sanger. “Editors will not be able to direct work in a top-down fashion.”

But Citizendium editors will have some authority, something consistently frowned upon in Wikipedia:

“Generally, authors will defer to editors when editors are speaking about their areas of specialization. When authors get into a dispute, they may work out a compromise, or they may consult an editor. Editors’ decisions will be logged in a new, standard part of each article’s discussion page.”

Practically this means authors will not have final say, and:

“Editors will have the right to place articles in an “approved” category.”

This is quite different than the Wikipedia model, but it is quite clear that potentially, trolls and vandals can be neutralized quite quickly in Citizendium.

Right now, Citizendium is but a concept. A mailing list, a planning wiki and even an IRC chat room have been set up. Sanger is looking for donations, servers, technicians and programmers. Sanger feels disaffected Wikipedians and a whole class of discriminating academics will be attracted to his project. And despite a story in Slashdot about Wikipedians “not amused” by the project, there have been many well-wishers in the Wikipedia mailing lists.

After all, with a free license for both projects, any good work from Citizendium can always be reincorporated back into Wikipedia.

So 2006 appears to be the dawn of second generation peer-produced encyclopedias. While Wikipedia is tightening its model, Nupedia (via Citizendium) is loosening it.

They might just meet somewhere in the middle.

Check back for a followup post this week comparing community dynamics between Wikipedia and Citizendium.

Wikipedia - Article Improvement

Thursday, September 21st, 2006

While doing a story about Wikipedia, a reporter from the Daily Telegraph (UK) contacted the Wikimedia Foundation office asking how articles get improved on Wikipedia. Instead of explaining how, Danny Wool told the reporter to examine the article [[Polar exploration]], which was a short article, and see how the community could grow it in two weeks.

So in the last 24 hours, it’s been edited 71 times, and gone from a stub to a page with illustrations, photos, full paragraphs and references. It needs quite a bit more work on the history of Arctic exploration. But keep your eye on the edit history of this article to see how it grows. Or edit yourself.

Back to China

Sunday, September 10th, 2006

It’s been a whirlwind six weeks of travel throughout North America, but I’m finally back in Beijing and the weather is absolutely stunning, with blue skies, warm (82 F/28 C) weather.

And in those six weeks, the buildings have grown like bamboo - the two residential towers in Central Park have grown at least eight stories each, the Vantone Center has put the skin on its building, and high rise concrete skeleton the near the Bookworm cafe is getting its fittings after many long months of no activity.
If what they say is true - no construction allowed in Beijing after December 2007 because of pre-Olympics cleanup - the building frenzy will only get more crazy in the next year.

Second Life

Saturday, September 2nd, 2006

If you have not tried it, Second Life is “the place” in the emerging virtual worlds arena. (The “other” company in this arena, There.com, somehow failed to get traction or press attention.) Perhaps the best writeup of the Second Life phenomenon and the virtual economy that has developed can be found in this Business Week article.

So while I don’t often use my account, I was pleasantly surprised to run into Rebecca MacKinnon of the Berkman Center, who is about to join my former department at the University of Hong Kong.
Running into Rebecca

I’m still not convinced Second Life is going to be a widespread phenomenon. Some of the avatars are downright creepy. Many of the fancier ones look odd out of context. The other day, one that looked like Anubis, the Egyptian god of death, happened to stroll across my path. In my first experience with Second Life, within minutes of teleporting in, I was approached by an overweight pimp with a fur coat, cane and cowboy hat, asking if I wanted to see some girls. Hmm…

Other successful virtual worlds in Asia, for example, have moved away from “realistic” to “cute” and “stylized”. Witness Cyworld.com and MapleStory where the characters have big cartoonish heads, and stylized bodies. Call it the Hello Kitty influence, but it’s the norm in Asia, and if you think about it, it makes sense - why with all the computing power and digital technology would you want to make avatars that looked exactly like characters in real life? Also, being cartoonish makes the characters less threatening even when jazzed up with different clothes and shapes. (Of course, having characters look like folks in real life is probably why in Second Life, there is so much sexual content.)

So back to Second Life - Rebecca is concerned that Chinese language is not supported for chatting. It’s worse than that - the “last names” you’re supposed to choose for your character are all Euro-centric and irrelevant to half the world’s population. Second Life better improve on this if they’re going to appeal to more than just geek niches.